rocket league is dropping support for macOS and linux in march

they state it's because they want to move to DX11 and therefore can't support other operating systems, but haven't mentioned why they aren't just using vulkan or something

of note: rocket league is still available on and will continue to be updated for the switch and PS4, neither of which support directX

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its also pretty funny how they say they need to adapt to new technologies and then two paragraphs later mention that you can use windows 7 to keep playing

funny in a depressing and infuriating sort of way

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I read on "Gaming on Linux", what they do not want to bother with vulkan and metal just to keep 0,3% of the players while there are more than enough workarounds for them (like Wine). You still may run this game via Proton, but devs will not officially support this

@DjBRINE1 vulkan runs on windows though, why not use vulkan and not create the issue in the first place

and if they're making it so that linux/macOS users are forced to use workarounds the very least they could do is support said workarounds

@lynnesbian it's pretty blatant that it's just Epic Games shitting on anything not windows because they've been bribed by MS to make the worst product possible

@flussence i wonder why epic games, owners of the windows exclusive epic games launcher, would make their game windows exclusive

@lynnesbian it's weird how we went from valve being the shitty windows drm company in 2004 and epic having native 64-bit linux ports to the exact opposite

@Freyaday @flussence oh, so it is

i still think it's pretty likely that they're planning to move rocket league to the epic store, and if you're dropping linux you may as well drop macOS too since it doesn't officially support vulkan at all and openGL is going away soon

@lynnesbian On one hand, DXVK (in my experience) works amazingly for running directx games on linux.

On the other hand, it wouldn't surprise me in the slightest if using it sets off anticheat measures, or will in a future update.

On the other other hand, renderer should be irrelevant unless it's a custom rendering/game engine, which is rare, especially for a multi-platform and multiplayer game.

@null they've specifically stated that they don't support it, and also that they don't support using bootcamp on a mac (???) which almost certainly means that if something goes wrong - anti-cheat ban, in game purchase not going through - you won't get any assistance

@lynnesbian they got bought by epic, the epic store doesn’t do anything but windows, and they want to put it on only the epic store, is the real reason

My understanding is that the PS4 graphics API is similar to DirectX, but I have no firsthand knowledge.
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